What does SpringboardVR's solution for education include?


SpringboardVR for education includes the following components:

  1. Curated Educational VR Content Bundles:
    Our Content Bundles include titles across a range of disciplines such as Music, Storytelling & Narrative, Science, Health & Wellness/Physical Education, Creation & Design, and Social Studies. The first Content Bundle contains a dozen curated tried-and-true titles that have already established a following with educators, parents, and students; this first bundle comes with content lesson guides for all included titles that provides educators insight on how the VR content can be implemented to support learning and expand a student’s world view through contextual/conceptual thinking and self-reflection. Together the included titles support conceptual learning, where students make sense of facts through concepts and develop a more significant meaning and connection to the material, which is ideally suited for VR-supported education.
  2. Integrated Content Lesson Guides:
    Content lesson guides are PDFs that empower teachers with a framework to help incorporate VR seamlessly into the lesson plan. Content lesson guides are prepared by a licensed teacher to help educators achieve their curriculum objectives.
  3. VR Content Launcher:
    SpringboardVR's intuitive Content Launcher empowers students to launch and switch between content without assistance. By locking down your PCs with our Launcher, you can restrict each student to the content you’ve selected and prevent students from accessing settings and/or non-relevant programs during their session.
  4. Robust Device & Time Management Platform: 
    Web-based application that allows administrators to manage multiple VR PCs and headsets at once. Functionality includes adding time limits to stations, receiving notifications from students requesting help, and scheduling sessions in advance.


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